b/imfamous by imfamous

Unity Asset - Obi Fluid v6.0.1

This post was published 5 years ago. Download links are most likely obsolete. If that's the case, try asking the uploader to re-upload.

Unity Asset - Obi Fluid v6.0.1

Requirement: Unity 2019.3.10 or higher | File size: 12.1 MB

Obi is an advanced particle-based physics engine capable of simulating a wide range of deformable material behaviors.

Depends on the Burst, Jobs, Collections, and Mathematics packages, for compatibility with all platforms Burst can compile for. Without these packages, it can still run, but only in Windows, Mac, Linux, iOS, and Android.With Obi Fluid you can create fully multi-threaded AAA quality fluid simulations with ease. Fluids react to each other, can affect and be affected by rigid bodies (even make them float or sink!), and are capable of sticking to surfaces.

Features
- Custom emitter shapes.
- Two-way rigid body interaction.
- Modular solver: don't waste performance, all parameters are exposed.
- Adjustable solver iteration count.
- Per-particle properties: surface tension, vorticity, buoyancy....
- Hassle-free particle resolution adjust using a single parameter.
- Supports fluids of different resolution interacting in the same simulation.
- Supports high density ratios in multiphase simulations.
- Supports Box, Sphere, Capsule, Mesh, Character and Terrain colliders.
- Automatic camera culling: non-visible fluids do not update their simulation.

What's New
- Bug in Burst backend, resulting in InvalidOperationException when enabling Burst safety checks.
- Bug in ObiSolver that caused particleToActor array entries to be null.

Homepage

Visit my Blog for Unity Assets, GFX Plugins & More!!!