Duration: 6h 54min | Video: .MP4 1920x1080, 15 fps | Audio: AAC, 44.1 KHz, 2 channels | Size: 1.37 GB
Genre: eLearning | Language: English
"Only seeing is boring" once someone told me that and it was that moment when I started to learn how to be a Digital Artist. if that phrase also get into you and you want to learn how to create characters of all kind for television, movies or video games, then i'm sure that you will love this course. This course is designed so that step by step you learn how to give shape to your own characters.
Duration: 3h 30m | Video: .MP4 1920x1080, 60 fps | Audio: AAC, 48 KHz, 2 channels | Size: 3.24 GB
Genre: eLearning | Language: English
Modular Kits are an essential workflow that every environment artist should possess and understand. Whether you are creating an interior or exterior environment, this technique will greatly speed up your world building process. In this fundamental series, Luan Vetoreti will break down every step, explaining how you should approach the creation of modular assets, why it’s set up this way and even demonstrate how to use them together to create a quick environment.
Duration: 26h 30min | Video: .MP4 1920x1080, 24 fps | Audio: AAC, 44.1 KHz, 2 channels | Size: 27.4 GB
Genre: eLearning | Language: English
Well known for his iconic and clean character designs, Dmytro Bajda shares his complete workflow for creating his Elven Warrior. In this tutorial, Dmytro shares the techniques and brushes he uses to achieve his high quality results. Watch as Dmytro creates several variations of his model before arriving at the final concept, demonstrating the possibility of utilizing ZBrush for concepting.
Duration: 45Min | Video: .MP4 1920x1080, 29.97 fps | Audio: AAC, 48 KHz, 2 channels | Size: 405 MB
Genre: eLearning | Language: English
Lighting is one of the most important aspects of creating art and often the first aspect overlooked. In this tutorial Florent Tunno, will provide you the knowledge required to understand the tools and how to use them correctly, and break down the 5 fundamental pillars of lighting inside of Unreal Engine 4; Directional Light, Skylight, Post Process Volume, Volumetric Fog, and Lightmass Importance Volume.
Duration: 6h | Video: .MP4 1920x1080, 24 fps | Audio: AAC, 44.1 KHz, 2 channels | Size: 9.13 GB
Genre: eLearning | Language: English
Watch as Lead Environment Artist at Ubisoft, Casper Wermuth create highly realistic volcanic rocks for Unreal using a combo workflow of Zbrush, Substance Designer, and Substance Painter. His techniques can be applied to any type of rock project and allows for scaling objects without messing up the texel density. His process covers modelling in Zbrush, creating UVs using 3d Coat, Creating tiling textures in Substance Designer, mask creation in Substance Painter, and finally putting it all together in Unreal with impressive results.
Duration: 17h | Video: .MP4 1920x1080, 24 fps | Audio: AAC, 44.1 KHz, 2 channels | Size: 23.8 GB
Genre: eLearning | Language: English
Lennard Claussen is back with another incredible hard surface project. This time he walks you through his process for how to create a mechanical dog using Maya, Substance Painter, and Photoshop. Lennard shares his personal scripts as well as a handful of tools that he uses to speed up his workflow when creating complex high poly meshes.
Duration: 53min | Video: .MP4 1920x1080, 30 fps | Audio: AAC, 48 KHz, 2 channels | Size: 346 MB
Genre: eLearning | Language: English
In this tutorial I cover the fundamental aspects of setting up a massive open world with UE4 using World Composition. I test everything on a 16km² landscape but the techniques showcased can be used for a 256km² landscape should you wish. Everything you see is procedually placed, only the animals have been manually placed for the cinematic.
Duration: 1h 23min | Video: .MP4 1916x1078, 30 fps | Audio: AAC, 48 KHz, 2 channels | Size: 557 MB
Genre: eLearning | Language: English
Wessel Huizenga discusses the uses of a game engine like Unreal Engine can impact the architectural visualization industry. The course showcases his personal workflow he has developed over the years and covers the use of Blender for creating 3d assets, setting up photorealistic lighting, and his use of procedural materials to quickly make changes within a scene.
Duration: 3h 4min | Video: .MP4 1920x1080, 30 fps | Audio: AAC, 48 KHz, 2 channels | Size: 1.25 GB
Genre: eLearning | Language: English
In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders, and some advanced materials. With the help of Material Functions, each shader is fully scalable, allowing you to build upon the foundation that you will create throughout.
Duration: 5h 29m | Video: .MP4 1920x1080, 30 fps | Audio: AAC, 48 KHz, 2 channels | Size: 1.74 GB
Genre: eLearning | Language: English
Part 1 – Creating a Sci-Fi Floor in Substance Designer
In this course, Javier Perez demonstrates how to create a sci-fi metal floor in Substance Designer while walking you through his techniques, thought processes, and general understanding of how the material was made.
Duration: 3h 24min | Video: .MP4 1916x1078, 30 fps | Audio: AAC, 48 KHz, 2 channels | Size: 1.34 GB
Genre: eLearning | Language: English
Part 1
In this two-part series, Javier Benitez breaks down coming up with simple yet effective pieces to develop a strong portfolio quickly, without the need to commit to large scenes or complex assets. In this first part, Javier covers the fundamentals of his modeling and texture process.
Duration: 6h | Video: .MP4 1920x1080, 24 fps | Audio: AAC, 48 KHz, 2 channels | Size: 3.96 GB
Genre: eLearning | Language: English
In this tutorial we will walk through the creation of mech/robot character within zBrush! The overall process took around 4 days, and the video was edited down to 6 hours of fully voice footage. The tutorial is separated into sections which cover the initial blockout, refining, cleaning up, detailing, matID and render stages.
Duration: 52min 15s | Video: .MP4 1280x720, 30 fps | Audio: AAC, 44.1 KHz, 2 channels | Size: 997 MB
Genre: eLearning | Language: English
This is a full real time walk through of me setting up a landscape for an illustration in UE4 using the assets I have made. I go through the fundamentals of picture making and composition as well as story telling and making an image appealing. As well as the process of creating illustrations from 3d assets and diorama set ups and how to take full advantage of UE4 as an illustration tool.
Duration: 1h 27min | Video: .MP4 1280x720, 30 fps | Audio: AAC, 44.1 KHz, 2 channels | Size: 1.62 GB
Genre: eLearning | Language: English
This is a full real time walk through of me setting up a landscape for an illustration in UE4 using the assets I have made. I go through the fundamentals of picture making and composition as well as story telling and making an image appealing. As well as the process of creating illustrations from 3d assets and diorama set ups and how to take full advantage of UE4 as an illustration tool.
Duration: 2h 2min | Video: .AVI 672x368, 29.97 fps | Audio: MP3, 48 KHz, 1 channels | Size: 782.2 MB
Genre: eLearning | Language: English
Learn Zakk Wylde's guitar styles and licks with Jamie Humphries.
Pentatonic sequences, harmonics and vibrato, hybrid picking ... This excellent two hour DVD will teach you some of the guitar techniques that influenced metal guitarists worldwide!